
Main article: Final Fantasy VII Remake difficulty levelsįinal Fantasy VII Remake initially features three difficulty levels: Normal, Easy and Classic.

Hard mode is roughly equivalent to the DS version, known for being harder than previous versions and closer to the original Japanese SNES release. The mobile and Steam versions, which are based on the Nintendo DS remake, allow the player to change the difficulty level between Normal and Hard. It is not possible to start a Normal playthrough until an Easy playthrough has been completed. The Normal version resembles the NES version: sprinting and retargeting are removed, it is impossible to change the map from a globe to a 2D image, and any non-offensive items are only usable on the character who uses them. The Final Fantasy Origins version features an Easy and Normal mode. A number of images in the Photo Gallery only become available after completing the game on Normal mode. After the player has completed a save, they can save their progress, and load that same save when starting a new save and keep bestiary and Collections info, meaning they will not have to face the same enemies again if they wish to play a Normal playthrough. In Easy mode, shop prices are cheaper, experience levels are gained faster, and stats grow more rapidly. 1.16.1 Dissidia Final Fantasy Opera Omnia.1.15 Final Fantasy Crystal Chronicles: Echoes of Time.1.14 Final Fantasy Crystal Chronicles: My Life as a King.1.13 Final Fantasy Crystal Chronicles: Ring of Fates.1.11 Final Fantasy Tactics A2: Grimoire of the Rift.1.8.2 Lightning Returns: Final Fantasy XIII.1.6 Dirge of Cerberus -Final Fantasy VII.Notably, the original North American release of Final Fantasy IV was made easier than the Japanese release, while Japan later received an Easy Type version with more changes and further reduced difficulty. Some Final Fantasy XIV battles have a normal and "hard" version, the normal version being required for completing the storyline. Other things similar to a difficulty level are the introduction of an Expert level Sphere Grid in Final Fantasy X PAL, HD Remaster, and International Versions, and the different New Game Plus modes in Zodiac versions of Final Fantasy XII.

Some games give Hard Mode options for clearing the game once on Normal difficulty. The option to change the game's difficulty was not initially a staple in the Final Fantasy series, and has mainly appeared as an extra in re-released versions of games.

Battle finished in Normal Mode in Final Fantasy XIII-2.ĭifficulty level is an option for players to adjust the degree of challenge best suited to their level of skill or play-style.
